YandereMac Launcher 2.0

 

Note: You may need to redownload the launcher due to recent updates.

The second and much better version of the formerly horrible YandereMac Launcher application. With these features:

  • Should now work with OS X 10.9
  • Now written in Swift instead of AppleScript
  • No freezing in the middle of downloads
  • No class ppgt errors
  • The ability to download and automatically apply any avaliable incinerator patch
  • The ability to hold option when starting the app to troubleshoot instead of needing to use Terminal

But first, a quick rundown of some things that people are confused about:

  • You only need either this or a manual build, not both.
  • You don’t need to redownload the launcher (or download a manual build) every time a new update is released: it checks automatically.
  • You will not need to click update the first time you load the game, however an extra download will be done.

Links:

Personal: https://figgyc.uk/launcher2.zip

MediaFire: http://www.mediafire.com/download/2mr5pf4o2ocvot2/launcher2.zip

MEGA: https://mega.nz/#!dMxCyRxQ!cdEPKjeMXc_axlFmAckI5n069lm1WMJVmp22oxDcZHw

Openload: https://openload.co/f/tIJd9rpPQOI/launcher2.zip

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483 thoughts on “YandereMac Launcher 2.0

  1. Good News everyone!
    I just tried the official build of Yandere Simulator (downloaded from the official website) inside a wineskin wrapper (last wineskin wine version 2.6 Use mac driver instead of x11 and Max quality with 1/2 res texture).
    It works!
    So if you still want to play Yandere Simulator on a mac you can.
    Maybe in the future Dennis will be able to fix this or Yandere Dev will publish an official mac build (it’s a Unity3d game after all and it is still a debug build so support for multiple platform is still possible), but if you still want to play and have fun just make a wineskin port.

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    1. It crashes every few minutes. I figured out that the coretext winetrick is needed to view text in menus, but are there any other winetricks you are using to get it to work?

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      1. My game doesn’t crash, maybe you just need to use a lower graphics option (before using Max quality with 1/2 res texture I used max and I was not able to enter in the school before the crash but after lowering the graphic option I was to play).
        You can still check winehq if you need some tweak to your wineskin wrapper.

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  2. The 20th doesn’t work. I think this is the end of the MAC version TT_TT Thank you anyway for all the builds you done figgyc >_<

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  3. I think the Unity3d 5 / C# update broke this mac build.
    I’m trying right now with wineskin again. Maybe in the future it will be possible to fix this mac build (or maybe yandere dev will just export the game for mac since unity is able to do native mac build easily).

    Like

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